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: Includes professional texture sets for the exterior, interior, lightmaps, wheels, and brake components, often with normal maps for added surface detail. Technical Specifications Polygon Count ~30,639 (Realtime/Low-poly) to ~890,909+ (High-poly) Vertices ~18,582 (Realtime) to ~1,078,441 (High-poly) Levels of Detail (LOD) Realtime version often includes 3 LODs for optimization Texture Resolution Main exterior/interior maps are typically 2048x2048 pixels Typical Formats

: Includes a textured cockpit, making it suitable for first-person driving experiences or interior camera shots.

.max (3ds Max), .ma/.mb (Maya), .c4d (Cinema 4D), .fbx , .obj , and .unitypackage


Today Date:2025-12-14 08:31:33