2 — Chivalry
: In a 1vX (you vs. many), block one enemy's attack to get a riposte, then immediately aim that attack at a different enemy who isn't expecting it.
: Start one attack and switch to another (e.g., slash to overhead) during the wind-up to bait a block or a mistimed counter.
: Match the opponent's strike type (slash, overhead, or stab) while blocking just before they hit you. Successful counters replenish stamina and negate knockback, making them essential for long fights.
Combat is built on a "turns" system known as . If you land a hit or successfully block, it is generally your turn to attack. If you are hit, you lose initiative and should focus on defense rather than immediately swinging back. 2. Core Defensive Mechanics
: Use a quick jab to interrupt an enemy's wind-up and reset the initiative, especially against fast or spammy opponents. 3. Breaking Guards and Mixing Up
: Block an attack and immediately strike back. This is faster than a normal attack and provides a brief window of "active parry" that automatically blocks incoming strikes.
: Manipulate your camera to change when your weapon hits. Turn into your swing to make it land faster ( Accel ) or away to delay it ( Drag ), throwing off your opponent's timing. 4. Advanced Positioning & 1vX Strategy
To beat players who constantly block, you must use more than basic slashes: