: While it covers the basics well, it barely touches on advanced subjects like character animation armatures or in-depth UV mapping. Review: Blender Foundations (Second Edition)

: Each project task ends with a summary of what you achieved and a reference list of all shortcuts and tools used.

Authored by Roland Hess, an original Blender developer, this book focuses on the major interface shifts introduced in the 2.6 series. Go to product viewer dialog for this item.

: You start with the basics of the interface and progress through modeling two different boats, eventually animating a sloop in an ocean scene.

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