server.lua : Manages server-side actions such as rewarding items, checking inventories, and database communication.
client.lua : Handles player-side logic like animations (e.g., pickaxe swinging or drilling), mining zones, and 3D text displays. esx_mining.zip
: Includes menus to turn raw ores into valuable bars or gems. server
: Players receive items (e.g., "Stone" or "Washed Stone") which can often be processed further. pickaxe swinging or drilling)