Amarisoft

: Integration of "Meta-Progression," where losing a run still grants currency for permanent upgrades.

: Addressing "Garbage Collection" spikes that often plague long dungeon runs.

Is there a (like a crash or a balancing issue) you want me to analyze?

: A move toward "hit-stop" mechanics to provide better tactile feedback (game feel) during dungeon crawls. 🛠️ Technical Improvements in 2.2.1

: Using "Prop Placement" (skeletons, notes, ruined altars) to explain why the dungeon exists without using cutscenes. 🚀 How to proceed with this file

I can help write a or README for this specific build, detailing the bug fixes and known issues for your players. 🖋️ Option B: Lore Expansion