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The game spans nine themed worlds—such as Desert, Medieval, Sci-Fi, and Hell—each introducing increasingly lethal hazards like swinging hammers, lasers, and flamethrowers. Development and Community Impact

Clustertruck is a first-person platformer that prioritizes agility and timing. The objective is to reach the finish line of a level without ever touching the ground or obstacles.

The concept for the game originated from Landfall founder Wilhelm Nylund imagining escaping traffic by leaping across trucks.

SVP notez : Cette page d’aide n’est pas pour la dernière version d’Enterprise Architect. La dernière aide peut être trouvée ici.

The game spans nine themed worlds—such as Desert, Medieval, Sci-Fi, and Hell—each introducing increasingly lethal hazards like swinging hammers, lasers, and flamethrowers. Development and Community Impact

Clustertruck is a first-person platformer that prioritizes agility and timing. The objective is to reach the finish line of a level without ever touching the ground or obstacles.

The concept for the game originated from Landfall founder Wilhelm Nylund imagining escaping traffic by leaping across trucks.