Farm Script: Generic Roleplay Gaem Auto

Automatically fires the ProximityPrompt or ClickDetector .

local function autoFarmJob() while _G.AutoFarmActive do -- Find the nearest 'Task' part in the workspace local target = findNearestJobPoint() if target then -- Move to target using TweenService for smoothness local tween = TweenService:Create(HumanoidRootPart, TweenInfo.new(1), {CFrame = target.CFrame}) tween:Play() tween.Completed:Wait() -- Trigger the interaction (ProximityPrompt) local prompt = target:FindFirstChildOfClass("ProximityPrompt") if prompt then fireproximityprompt(prompt) -- Uses executor-specific function end end task.wait(math.random(1, 3)) -- Human-like delay end end Use code with caution. Copied to clipboard Generic Roleplay Gaem Auto Farm Script

This feature targets the specific "ProximityPrompts" or click-events common in RP games. Automatically fires the ProximityPrompt or ClickDetector

Tweens the character to the nearest active job objective. Tweens the character to the nearest active job objective

For a auto-farm, the most effective feature is a Smart Job Task Loop . Instead of just standing still, this feature automates the "interact" prompts required for jobs (like washing dishes, stocking shelves, or delivering mail) while mimicking human movement to avoid anti-cheat detection. Feature: "Dynamic Job Automator"

It maximizes the "money per minute" by eliminating travel time between tasks.

Should we add an function to store the earned cash safely in a bank, or focus on a Teleport Map for faster travel?

 Generic Roleplay Gaem Auto Farm Script