Goriachev Informatika 2 Klass - Kalendarnoe Planirovanie
Understanding the "composition" of an object (parts and wholes). Introduction to symmetry and coordinate grids. Sequential actions and their order. Reverse actions. Developing linear algorithms. Introduction to branching (choice) in algorithms. Quarter 3: Sets (Sets of Objects) (11 hours) Elements of a set and methods for defining them. Comparing sets and finding their intersections. Negation of properties. Quarter 4: Logical Reasoning & Review (8 hours) True and false statements. Building logical "if... then..." constructions. Final review and summary projects. Recommended Teaching Resources
: Comprehensive instructions for grades 1–4 from the original authors. goriachev informatika 2 klass kalendarnoe planirovanie
The course is generally divided into four main sections corresponding to the school quarters: Understanding the "composition" of an object (parts and
To implement this planning effectively, educators often use the following materials: Reverse actions
The calendar planning for "Informatics in Games and Problems" (2nd Grade) typically follows a 34-hour annual schedule (1 hour per week) aligned with Federal State Educational Standards (FSES). Core Curriculum Breakdown