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New passive benefit cards obtainable through expansion content. ⏱️ Length & Performance
A 6+ hour main quest focusing on the emergence of Telogrus , the God of Chaos. Quests: Includes roughly 33 new side and faction quests. Level Cap: Increased from 40 to 50 . Music: A brand new soundtrack composed by Grant Kirkhope . ⚔️ Key Gameplay Mechanics
is the final expansion for the remastered fantasy RPG, released on December 14, 2021. It serves as a definitive conclusion to the story of the Fateless One. 🗺️ New Content & World
List of new content in the Fatesworn DLC. : r/kingdomsofamalur
A new non-combat skill tree used to track and manage these rifts.
A new mechanic introducing Chaos rifts and portals that appear across Amalur.
21 new weapons (including 9 specifically for Chaos) and 6 unique armor sets.
25 procedural "Chaos Realm" dungeons that must be closed to gain unique loot and armor sets.
New passive benefit cards obtainable through expansion content. ⏱️ Length & Performance
A 6+ hour main quest focusing on the emergence of Telogrus , the God of Chaos. Quests: Includes roughly 33 new side and faction quests. Level Cap: Increased from 40 to 50 . Music: A brand new soundtrack composed by Grant Kirkhope . ⚔️ Key Gameplay Mechanics
is the final expansion for the remastered fantasy RPG, released on December 14, 2021. It serves as a definitive conclusion to the story of the Fateless One. 🗺️ New Content & World Kingdoms of Amalur: Re-Reckoning - Fatesworn
List of new content in the Fatesworn DLC. : r/kingdomsofamalur
A new non-combat skill tree used to track and manage these rifts. Level Cap: Increased from 40 to 50
A new mechanic introducing Chaos rifts and portals that appear across Amalur.
21 new weapons (including 9 specifically for Chaos) and 6 unique armor sets. It serves as a definitive conclusion to the
25 procedural "Chaos Realm" dungeons that must be closed to gain unique loot and armor sets.