This version added physically-accurate camera tools to create more realistic renders.
Version 4.04 moved to a DX12 backend, offering better memory handling and ray-tracing performance. Marmoset Toolbag 4.04
Enable this in the Camera object settings to mimic real-world lenses. Use File > Import Model to bring in
Use File > Import Model to bring in your 3D assets (FBX, OBJ). View Navigation: Alt + Left Click: Rotate. Alt + Middle Click: Pan. Alt + Right Click: Zoom. Alt + Right Click: Zoom
Enable this in the Render settings to reduce noise in complex scenes with multiple lights.
You can now drag a custom mesh onto a Shadow Catcher object to receive indirect shadows and reflections from your subject. 4. Texturing & Materials 4.04 Update Overview - Learn Toolbag 4, Ep. 9
Toggle ray tracing via the Render object. Nvidia RTX users utilize DXR, while AMD RX users now see up to a 400% performance boost.
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