: There are two endings (Bad and Good/True) determined by specific actions you take at the end of the game.
: It is primarily a "walking simulator" focused on exploration and puzzle-solving. The horror is built through atmosphere, environmental storytelling, and the unsettling behavior of the residents you encounter. Plot & Atmosphere : There are two endings (Bad and Good/True)
The game relies heavily on the Japanese "quiet horror" tradition. As you deliver packages, you interact with residents whose stories hint at dark secrets, mental health struggles, or paranormal activity. The tension ramps up as you realize that the apartment complex is not what it seems, leading to two distinct endings based on your choices during the final delivery. Plot & Atmosphere The game relies heavily on
(Japanese: 例外配達, Reigai Haitatsu) is a short psychological horror game developed by Chilla's Art , the prolific indie studio known for its gritty, VHS-inspired aesthetic and "urban legend" style narratives. Game Overview mental health struggles