С‚рµрјсѓ: "pogostuck" - Рўс‚р°с‚сњрё Рѕр°
: Creating the game was a technical struggle; the developer spent significant time working around engine limitations and perfecting the complex 2D collision detection on 3D models.
Players have documented their "trauma" at specific landmarks that act as major difficulty spikes: : Creating the game was a technical struggle;
: The game was developed by Superu , who initially wanted to play Getting Over It but couldn't access it immediately upon its release. This inspired him to create his own version with a multiplayer component, leading to the tagline "Rage With Your Friends". : Creating the game was a technical struggle;