Print(game:getservice("soundservice").respectfi...
The "Respect" was gone. Suddenly, a single "Noob" player in the town square equipped a Golden Boombox. On his screen, he pressed . Because RespectFilteringEnabled was now false , the game engine didn't just play the sound for him—it broadcast the sound ID to the server, which then dutifully told every other player to play it, too. Within minutes, Cyber-City turned into a sonic nightmare:
Ten different players started playing ten different bass-boosted songs. Since the server was "blindly following" the client's command to play music, the sounds stacked into a distorted wall of noise. print(game:GetService("SoundService").RespectFi...
But one Tuesday, a tired developer accidentally toggled a setting in the Roblox Studio widget before an update. The "Respect" was gone
Here is a short story exploring what happens when that property changes. The Day the Music Didn't Stop Because RespectFilteringEnabled was now false , the game