Sid-meiers-civilization-vi-persia-and-macedon-civilization-and-scenario-pack -

Units gain +2 Movement for 10 turns after declaring a Surprise War . This also reduces diplomatic penalties (Grievances) by 33%.

Grants a free Trade Route with the Political Philosophy civic. Internal trade routes provide extra +2 Gold and +1 Culture . Unique Features: Units gain +2 Movement for 10 turns after

The for Sid Meier's Civilization VI introduces two powerhouse civilizations, Persia and Macedon , alongside the challenging "Conquests of Alexander" scenario . Persia (Led by Cyrus the Great) Persia and Macedon

Start with an early Domination push using Immortals, then pivot into a Culture Victory using Pairidaeza gardens and enhanced internal trade. Macedon (Led by Alexander the Great) Units gain +2 Movement for 10 turns after