: Adjustments to unit training costs and combat stats to ensure that mid-game progression doesn't feel like a "grind."
: Collect resources from expeditions to craft gear and research upgrades for your village. Technical Note Tinyfolks.v1.1.1.rar
: Reduced CPU usage for lower-end systems, making the "tiny" nature of the game match its technical requirements. Key Gameplay Pillars : Adjustments to unit training costs and combat
Tinyfolks combines town management with turn-based strategy. You start with a handful of "Folks" (basic units) and must assign them to training facilities to transform them into over 20 different classes, such as Knights, Wizards, or Ninjas. You start with a handful of "Folks" (basic
: Allows players to restart with specific bonuses or carry-overs, extending the game's replayability after the first victory.
: Resolves issues with save file corruption and UI glitches reported in version 1.1.0.