Yooka-laylee.and.the.impossible.lair.not.so.imp...

: This mode introduces Checkmates (checkpoints) at the end of each major section involving a Capital B encounter. This allows you to practice and restart from specific points rather than the very beginning of the level.

: While Tonics are great for main levels, using ones that make the game too easy can hinder you in the Lair where you must rely on raw skill and relearn tighter controls. Level Breakdown Yooka-Laylee.and.the.Impossible.Lair.Not.So.Imp...

: You can toggle this mode by hitting a switch located above the Impossible Lair book portal in the Overworld. : This mode introduces Checkmates (checkpoints) at the

: Don't wait until the very end of the game to try the Lair. Experts from Steam Community suggest trying it early and often to familiarize yourself with the obstacles. Level Breakdown : You can toggle this mode

The Lair is technically four separated maps, each beginning with a battle against Capital B followed by a high-difficulty 2D platforming gauntlet.

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